Game Sims
Select Game
| Player | ID | Mean | P25 | P50 | P75 | P85 | P90 | P95 | P99 | Std | Spike % | Boom % | Bust % |
|---|
Slate Results
Market Proof
| Game | Market Total | Sim Total | Delta | Home Win | Sim Home | Status |
|---|
Contest Gap Debug
Optimizer Pool + Buckets
MLB Market Check
The Odds API's DraftKings HR, hits, total-bases and strikeout markets, collected once in the background for everyone. Refresh reads the shared cache only. Model comparisons require the same game, player and threshold. Missing or old data stays labeled; nothing changes projections or blocks Build. Replay comparisons are not proof of pregame calibration. Existing banks without threshold probabilities remain usable.
| Player / Market | Matchup | Over | Market Chance | Saved Grid Chance | Difference | Source / Status |
|---|
Contest EV
Ranks the day's guaranteed DK GPPs (Classic + Showdown) by expected value and lays out a bankroll allocation. Trust the ranking & the hard columns (rake, break-even edge, overlay) — absolute EV/ROI is model-sensitive and optimistic on the tails. Edge is your input (0 = field-average, ~0.1 sharp); it recommends, you enter.
| Contest | Fee | Field | Rake | 1st% | EV/ent | ROI | BE-edge | Cash% | Start |
|---|
Bankroll Plan
| Contest | Entries | Fee | EV/ent | EV total |
|---|
Connections
Grid Audit
Daily pipeline health check: does the generated grid stay faithful to ground truth — identity joins complete, and realized actuals match the SDIO gamelog archive. Facts only; projections and sims are the engine's own model outputs and are not graded here. Reports auto-generate nightly for the finalized Main slate.